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This article details a subject that is considered canon. The subject of this article appeared in Dragon Ball anime series. The subject of this article appeared in Dragon Ball Z anime series. The subject of this article appeared in Dragon Ball Kai anime series. The subject of this article appeared in Dragon Ball Super anime and manga series. The subject of this article appeared in Dragon Ball GT anime series. The subject of this article appeared in the movies. The subject of this article appeared in the video games.


Afterimage Fist
Afterimage Fist[1][2][3]
ざんぞうけん Zanzōken
Games After-Image Technique[4]
Afterimage Strike[5]
Afterimage Attack
Other Afterimage Technique
Split-Image Technique[6]
First Appearance
Manga Debut Volume 4, Chapter 43
Anime Debut DB024
Data
Type Physical Martial Arts Technique
Sub-Type Afterimage Type
Class Supplementary
Range User
Derived technique(s)
Related technique(s)
Users


The Afterimage Fist is a Physical Martial Arts Technique that is introduced by Jackie Chun in the Dragon Ball series.

Usage[]

This technique is created by a user's swift physical movements creating an intangible, transparent, distorted, decoy of the castor that in itself cannot perform autonomous tasks. The technique is commonly used to confuse its target, to mistake them for the user to give the opportunity to perform a counterattack.[2][3]

Trivia[]

  • In the anime, Karin claimed to be the inventor of the technique.
  • Despite being a different technique with a similar result, Afterimage Sorcery is typically grouped together with the Afterimage Sorcery in games.

References[]

  1. Daizenshū 2, page 203
  2. 2.0 2.1 Daizenshū 4, page 116
  3. 3.0 3.1 Daizenshū 7, page 140
  4. Dragon Ball Kai Attack of the Saiyans
  5. Budokai Tenkaichi series
  6. Viz Media
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